an engineering rush (ii) — rewind
run no interaction
our time a different time
they flow but us
stopped
rewound
corrected
reran
raced
reverted
crudely cut
looking for simulation error
hunt the snark in guildford
but player time can’t cross rewind
hunt the shark in guildford
no
the simulators’ computers
incredibly more than
and ours fix before you see
the history presumed
made in memory now
and we simulants
if player’s elsewhere
history is rogered