code
None now. The code will be written in portable C++. It will be multi-threaded, to support, as much as possible, multi-core CPUs. Coding standards will approach Alexandrescu & Sutter, & use C++ fully. The code will use boost and TR1; although TR1 is currently very new, by the time this product is ready, the major library constructors (I'm aware of boost, Dinkumware and GNU) should have reduced any serious implementation problems. Questions to consider:
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