an engineering rush (ii) — rewind

run no interaction
our time a different time
they flow but us

stopped
rewound
corrected
reran

raced
reverted
crudely cut

looking for simulation error
hunt the snark in guildford

but player time can’t cross rewind
hunt the shark in guildford

no
the simulators’ computers
incredibly more than

and ours fix before you see
the history presumed
made in memory now

and we simulants
if player’s elsewhere
history is rogered